Add Velocity To Rigidbody Unity Code Example


Example 1: unity how to set rigidbody velocity

Vector3 velocity = new Vector3(10f/*x*/, 10f/*y*/, 10f/*z*/); GetComponent<Rigidbody>().velocity = velocity;

Example 2: rigidbody velocity c# unity

//for rigidbody2D GetComponent<Rigidbody2D>().velocity =new Vector2(40,0);

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