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Showing posts with the label Minecraft Commands

Can I Make An Enchantment Table Which Can Enchant To Higher Levels Then 30?

Answer : Sadly, it's impossible to enchant to higher levels than 30 on an enchantment table. In fact, it's only possible to get items enchanted with higher levels in the End Cities. I think this is not possible in minecraft any more, the only way would be, that you check if the player entchants something and put a higher entchantment level on it and take levels from him. But you would have to check for each item type and each entchandment combination. No, sadly you can't. There are mods that allow you to make a special enchantment table with special and unique enchantments, but back in the days in the beta of Minecraft you could enchant with way more levels and you can use the /echant command.

Check If Player Has Item, If So Remove It

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Answer : Try this, By using /clear , you can scan people for items. If you want to remove certain items, use /clear @p(or <playername>) <itemid> For example, on a server that doesn't want griefing you could have a clock connected to a command block set to /clear @p minecraft:flint_and_steel , you can also specify how much of an item to remover by doing /clear @p minecraft:flint_and_steel 3 , this would clear three Flint and Steel. I'm a little late to this, but this is what I've had work for me: In Minecraft 1.8+ we have the /testfor command, you can use this to scan the players Inventory slots (all of them, or specific) for items: example: diamond /testfor @p {Inventory:[{id:"minecraft:diamond"}]} to test for an exact amount of the required item include: ,Count:#b within the confines of the "id" brackets however, this will only search for players with a stack of the exact number you select, anything more or less will not ...